Platformer x Rhythm Game for the Mix & Game Jam!

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WARNING: DO NOT PLAY IF PRONE TO EPILEPTIC FITS OR SHOCKS!

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Controls:

W / Space = Jump

A = Left

D = Right

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In the case that the WebGL does not load, please refresh your browser, or use the attached zip files for Windows & MacOS respectively.

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In this game, you play as a square, that simply cannot resist dancing to music, thus when music turns on, your movement will vary based on the pitch and speed of the music! This is a rhythmic Platformer, made for the 2020 Mix and Game Jam! It was created in 48 hours, and was our first time participating in an event of this sort. Hope you enjoy :)


By Mihir Malik and Arjun Sabherwal, two students who took up an interest in game development. 

StatusIn development
PlatformsHTML5, Windows, macOS
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorCubicleDev
GenrePlatformer, Rhythm
Made withUnity
Tags2D, Colorful, jumping, mix-and-game-jam, Unity

Download

Download
Beat Seizure Windows.zip 32 MB
Download
Beat Seizure Mac OS.app.zip 31 MB

Install instructions

Either play the game straight in your browser, or download either the Windows or MacOSX Zip Files!

Comments

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(+1)

Loved the intense am0unt of added processing and the 80s-retro styled music, especially on the Tutorial level, more gameplay would be great, cudos on your team's first jam!

Thanks! We're glad you enjoyed the game! We tried to get out as many levels as possible within the time frame but 48 hours just isn't much time.

(+1)

great honestly, great game. solid

Thank you!

(+1)

woah, this was a very fun game, maybe a little bit on the short side as it ran for around 7-or-so minutes. you say it was your group's first jam? great job and hope to see more from you guys!

Thanks for the positive feedback! Since it was a 48 hour jam and we're all students its a bit hard for us to get a lot of levels done.

(+1)

Good Game but in my opinion, there are too many lights and colors, gg for your first jam !!

The excessive amounts of lights and post-processing was intended, hehe. We will try to integrate an option allowing the user to select the brightness, opacity and tone of the colors present! Thanks for the feedback!